After a few test battles, it was quickly apparent that a Level 1 Shaman with only a Leadership 5 is not a suitable general whatsoever. Not sure why I ever thought it would work. I've swapped out the shaman for a Night Goblin Big Boss, and filled out the rest of the points with extra Orc Arrer Boyz.
Here's the current plan I have for the remaining battles of the Escalation Campaign.
Game 2: 500 Point limit
-
-General is Night Goblin Big Boss w/ light armour, great axe: 36pts
-20 Night Goblins with shield and spear, full command (musician, standard, champion): 80pts
-20 Night Goblins w/ shield & spear, full command: 80pts
-20 NG Archers w/ short bows, full command: 80pts
-16 Orc Boyz w/ light armour, choppa, extra hand weapon: 112pts
-16 Orc Arrer Boyz w/ choppa and bow: 112pts
Army Total: 500pts
Notes:
Game 3: 550 Point limit
-
-General is Night Goblin Big Boss w/ light armour, great axe: 36pts
-20 Night Goblins with shield and spear, full command (musician, standard, champion): 80pts
-20 Night Goblins w/ shield & spear, full command: 80pts
-20 NG Archers w/ short bows, full command: 80pts
-18 Orc Boyz w/ light armour, choppa, extra hand weapon, musician, standard: 141pts
-16 Orc Arrer Boyz w/ choppa and bow: 112pts
Army Total: 529pts (gonna have to add some additional points here somehow...)
Game 4: 600 Point limit
-General is Night Goblin Big Boss w/ light armour, great axe: 36pts
Level 1 Night Goblin Shaman: 60pts
-20 Night Goblins with shield and spear, full command (musician, standard, champion): 80pts
-20 Night Goblins w/ shield & spear, full command: 80pts
-20 NG Archers w/ short bows, full command: 80pts
-18 Orc Boyz w/ light armour, choppa, extra hand weapon, musician, standard: 141pts
-16 Orc Arrer Boyz w/ choppa and bow: 112pts
Army Total: 589pts
Game 5: 700 Point limit
-General is Night Goblin Big Boss w/ light armour, great axe, +15pts Talisman of Protection: 51pts
-Level 1 Night Goblin Shaman: 60pts
-20 Night Goblins with shield and spear, full command (musician, standard, champion): 80pts
-20 Night Goblins w/ shield & spear, full command: 80pts
-20 NG Archers w/ short bows, full command: 80pts
-3 Fanatics: 75pts
-19 Orc Boyz w/ light armour, choppa, extra hand weapon, full command: 161pts
-16 Orc Arrer Boyz w/ choppa and bow: 112pts
Army Total: 699pts
Game 6: 1000 Point limit
-General is Night Goblin Warboss w/ light armour, great axe, +15pts Talisman of Protection: 79pts
-Level 1 Night Goblin Shaman: 60pts
-20 Night Goblins with shield and spear, full command (musician, standard, champion): 80pts
-20 Night Goblins w/ shield & spear, full command: 80pts
-20 NG Archers w/ short bows, full command: 80pts
-3 Fanatics: 75pts
-19 Orc Boyz w/ light armour, choppa, extra hand weapon, full command: 161pts
-16 Orc Arrer Boyz w/ choppa and bow: 112pts
-Orc Boar Chariot: 80pts
-Orc Big Boss Hero on Boar w/light armour, shield, +35pts Magic Akk'Rit Axe: 121
-Snotling Pump Wagon: 40pts
Army Total: 978
Still need to add some points here, so TBD on the rest.
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